Package com.oroinc.net
Class SocketClient
java.lang.Object
com.oroinc.net.SocketClient
- Direct Known Subclasses:
CharGenTCPClient
,DaytimeTCPClient
,DiscardTCPClient
,FingerClient
,NNTP
,POP3
,RExecClient
,SMTP
,TelnetClient
,TimeTCPClient
The SocketClient provides the basic operations that are required
of client objects accessing sockets. It is meant to be
subclassed to avoid having to rewrite the same code over and over again
to open a socket, close a socket, set timeouts, etc. Of special note
is the setSocketFactory
method, which
allows you to control the type of Socket the SocketClient creates for
initiating network connections. This is especially useful for adding
SSL or proxy support as well as better support for applets. For
example, you could create a
SocketFactory that
requests browser security capabilities before creating a socket.
All classes derived from SocketClient should use the
_socketFactory_ member variable to
create Socket and ServerSocket instances rather than instanting
them by directly invoking a constructor. By honoring this contract
you guarantee that a user will always be able to provide his own
Socket implementations by substituting his own SocketFactory.
- Author:
- Daniel F. Savarese
- See Also:
-
Field Summary
FieldsModifier and TypeFieldDescriptionprotected int
The default port the client should connect to.protected InputStream
The socket's InputStream.protected boolean
A status variable indicating if the client's socket is currently open.protected OutputStream
The socket's OutputStream.protected Socket
The socket used for the connection.protected SocketFactory
The socket's SocketFactory.protected int
The timeout to use after opening a socket.static final String
The end of line character sequence used by most IETF protocols. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
Because there are so many connect() methods, the _connectAction_() method is provided as a means of performing some action immediately after establishing a connection, rather than reimplementing all of the connect() methods.void
Opens a Socket connected to a remote host at the current default port and originating from the current host at a system assigned port.void
Opens a Socket connected to a remote host at the specified port and originating from the current host at a system assigned port.void
connect
(String hostname, int port, InetAddress localAddr, int localPort) Opens a Socket connected to a remote host at the specified port and originating from the specified local address and port.void
connect
(InetAddress host) Opens a Socket connected to a remote host at the current default port and originating from the current host at a system assigned port.void
connect
(InetAddress host, int port) Opens a Socket connected to a remote host at the specified port and originating from the current host at a system assigned port.void
connect
(InetAddress host, int port, InetAddress localAddr, int localPort) Opens a Socket connected to a remote host at the specified port and originating from the specified local address and port.void
Disconnects the socket connection.int
Returns the current value of the default port (stored in _defaultPort_ ).int
Returns the default timeout in milliseconds that is used when opening a socket.Returns the local address to which the client's socket is bound.int
Returns the port number of the open socket on the local host used for the connection.int
Returns the port number of the remote host to which the client is connected.int
Returns the current SO_LINGER timeout of the currently opened socket.int
Returns the timeout in milliseconds of the currently opened socket.boolean
Returns true if Nagle's algorithm is enabled on the currently opened socket.boolean
Returns true if the client is currently connected to a server.void
setDefaultPort
(int port) Sets the default port the SocketClient should connect to when a port is not specified.void
setDefaultTimeout
(int timeout) Set the default timeout in milliseconds to use when opening a socket.void
setSocketFactory
(SocketFactory factory) Sets the SocketFactory used by the SocketClient to open socket connections.void
setSoLinger
(boolean on, int val) Sets the SO_LINGER timeout on the currently opened socket.void
setSoTimeout
(int timeout) Set the timeout in milliseconds of a currently open connection.void
setTcpNoDelay
(boolean on) Enables or disables the Nagle's algorithm (TCP_NODELAY) on the currently opened socket.boolean
verifyRemote
(Socket socket) Verifies that the remote end of the given socket is connected to the the same host that the SocketClient is currently connected to.
-
Field Details
-
NETASCII_EOL
The end of line character sequence used by most IETF protocols. That is a carriage return followed by a newline: "\r\n"- See Also:
-
_timeout_
protected int _timeout_The timeout to use after opening a socket. -
_socket_
The socket used for the connection. -
_isConnected_
protected boolean _isConnected_A status variable indicating if the client's socket is currently open. -
_defaultPort_
protected int _defaultPort_The default port the client should connect to. -
_input_
The socket's InputStream. -
_output_
The socket's OutputStream. -
_socketFactory_
The socket's SocketFactory.
-
-
Constructor Details
-
SocketClient
public SocketClient()Default constructor for SocketClient. Initializes _socket_ to null, _timeout_ to 0, _defaultPort to 0, _isConnected_ to false, and _socketFactory_ to a shared instance of DefaultSocketFactory .
-
-
Method Details
-
_connectAction_
Because there are so many connect() methods, the _connectAction_() method is provided as a means of performing some action immediately after establishing a connection, rather than reimplementing all of the connect() methods. The last action performed by every connect() method after opening a socket is to call this method.This method sets the timeout on the just opened socket to the default timeout set by setDefaultTimeout() , sets _input_ and _output_ to the socket's InputStream and OutputStream respectively, and sets _isConnected_ to true.
Subclasses overriding this method should start by calling
super._connectAction_()
first to ensure the initialization of the aforementioned protected variables.- Throws:
IOException
-
connect
Opens a Socket connected to a remote host at the specified port and originating from the current host at a system assigned port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
host
- The remote host.port
- The port to connect to on the remote host.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.
-
connect
Opens a Socket connected to a remote host at the specified port and originating from the current host at a system assigned port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
hostname
- The name of the remote host.port
- The port to connect to on the remote host.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.UnknownHostException
- If the hostname cannot be resolved.
-
connect
public void connect(InetAddress host, int port, InetAddress localAddr, int localPort) throws SocketException, IOException Opens a Socket connected to a remote host at the specified port and originating from the specified local address and port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
host
- The remote host.port
- The port to connect to on the remote host.localAddr
- The local address to use.localPort
- The local port to use.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.
-
connect
public void connect(String hostname, int port, InetAddress localAddr, int localPort) throws SocketException, IOException Opens a Socket connected to a remote host at the specified port and originating from the specified local address and port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
hostname
- The name of the remote host.port
- The port to connect to on the remote host.localAddr
- The local address to use.localPort
- The local port to use.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.UnknownHostException
- If the hostname cannot be resolved.
-
connect
Opens a Socket connected to a remote host at the current default port and originating from the current host at a system assigned port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
host
- The remote host.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.
-
connect
Opens a Socket connected to a remote host at the current default port and originating from the current host at a system assigned port. Before returning, _connectAction_() is called to perform connection initialization actions.- Parameters:
hostname
- The name of the remote host.- Throws:
SocketException
- If the socket timeout could not be set.IOException
- If the socket could not be opened. In most cases you will only want to catch IOException since SocketException is derived from it.UnknownHostException
- If the hostname cannot be resolved.
-
disconnect
Disconnects the socket connection. You should call this method after you've finished using the class instance and also before you call connect() again. _isConnected_ is set to false, _socket_ is set to null, _input_ is set to null, and _output_ is set to null.- Throws:
IOException
- If there is an error closing the socket.
-
isConnected
public boolean isConnected()Returns true if the client is currently connected to a server.- Returns:
- True if the client is currently connected to a server, false otherwise.
-
setDefaultPort
public void setDefaultPort(int port) Sets the default port the SocketClient should connect to when a port is not specified. The _defaultPort_ variable stores this value. If never set, the default port is equal to zero.- Parameters:
port
- The default port to set.
-
getDefaultPort
public int getDefaultPort()Returns the current value of the default port (stored in _defaultPort_ ).- Returns:
- The current value of the default port.
-
setDefaultTimeout
public void setDefaultTimeout(int timeout) Set the default timeout in milliseconds to use when opening a socket. This value is only used previous to a call to connect() and should not be confused with setSoTimeout() which operates on an the currently opened socket. _timeout_ contains the new timeout value.- Parameters:
timeout
- The timeout in milliseconds to use for the socket connection.
-
getDefaultTimeout
public int getDefaultTimeout()Returns the default timeout in milliseconds that is used when opening a socket.- Returns:
- The default timeout in milliseconds that is used when opening a socket.
-
setSoTimeout
Set the timeout in milliseconds of a currently open connection. Only call this method after a connection has been opened by connect().- Parameters:
timeout
- The timeout in milliseconds to use for the currently open socket connection.- Throws:
SocketException
- If the operation fails.
-
getSoTimeout
Returns the timeout in milliseconds of the currently opened socket.- Returns:
- The timeout in milliseconds of the currently opened socket.
- Throws:
SocketException
- If the operation fails.
-
setTcpNoDelay
Enables or disables the Nagle's algorithm (TCP_NODELAY) on the currently opened socket.- Parameters:
on
- True if Nagle's algorithm is to be enabled, false if not.- Throws:
SocketException
- If the operation fails.
-
getTcpNoDelay
Returns true if Nagle's algorithm is enabled on the currently opened socket.- Returns:
- True if Nagle's algorithm is enabled on the currently opened socket, false otherwise.
- Throws:
SocketException
- If the operation fails.
-
setSoLinger
Sets the SO_LINGER timeout on the currently opened socket.- Parameters:
on
- True if linger is to be enabled, false if not.val
- The linger timeout (in hundredths of a second?)- Throws:
SocketException
- If the operation fails.
-
getSoLinger
Returns the current SO_LINGER timeout of the currently opened socket.- Returns:
- The current SO_LINGER timeout. If SO_LINGER is disabled returns -1.
- Throws:
SocketException
- If the operation fails.
-
getLocalPort
public int getLocalPort()Returns the port number of the open socket on the local host used for the connection.- Returns:
- The port number of the open socket on the local host used for the connection.
-
getLocalAddress
Returns the local address to which the client's socket is bound.- Returns:
- The local address to which the client's socket is bound.
-
getRemotePort
public int getRemotePort()Returns the port number of the remote host to which the client is connected.- Returns:
- The port number of the remote host to which the client is connected.
-
getRemoteAddress
- Returns:
- The remote address to which the client is connected.
-
verifyRemote
Verifies that the remote end of the given socket is connected to the the same host that the SocketClient is currently connected to. This is useful for doing a quick security check when a client needs to accept a connection from a server, such as an FTP data connection or a BSD R command standard error stream.- Returns:
- True if the remote hosts are the same, false if not.
-
setSocketFactory
Sets the SocketFactory used by the SocketClient to open socket connections. If the factory value is null, then a default factory is used (only do this to reset the factory after having previously altered it).- Parameters:
factory
- The new SocketFactory the SocketClient should use.
-