#include <SMDS_MeshElementIDFactory.hxx>
§ SMDS_MeshElementIDFactory()
SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory |
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§ BindID()
§ MeshElement()
§ GetFreeID()
virtual int SMDS_MeshElementIDFactory::GetFreeID |
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virtual |
§ ReleaseID()
virtual void SMDS_MeshElementIDFactory::ReleaseID |
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int |
ID | ) |
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virtual |
§ GetMaxID()
int SMDS_MeshElementIDFactory::GetMaxID |
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const |
§ GetMinID()
int SMDS_MeshElementIDFactory::GetMinID |
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const |
§ elementsIterator()
§ Clear()
virtual void SMDS_MeshElementIDFactory::Clear |
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virtual |
§ updateMinMax() [1/2]
void SMDS_MeshElementIDFactory::updateMinMax |
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const |
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private |
§ updateMinMax() [2/2]
void SMDS_MeshElementIDFactory::updateMinMax |
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int |
id | ) |
const |
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private |
§ myIDElements
§ myMin
int SMDS_MeshElementIDFactory::myMin |
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mutableprivate |
§ myMax
int SMDS_MeshElementIDFactory::myMax |
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mutableprivate |
§ myMaxID
int SMDS_MeshIDFactory::myMaxID |
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protectedinherited |
§ myPoolOfID
std::set<int> SMDS_MeshIDFactory::myPoolOfID |
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protectedinherited |